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The Present of AntiquityReception, Recovery, Reinvention of the Ancient World in Current Popular Culture
Édité par Carmen Alarcon Hernandez, Alfonso Álvarez-Ossorio Rivas, Fernando Lozano Gómez |
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Fernando Lozano Gómez, Alfonso Álvarez-Ossorio Rivas, Carmen Alarcón Hernández – Prologue: Antiquity in Current Popular Culture Antiquity in Cinema and Television Raúl Sánchez Casado, Lin blanc et peaux de léopard : le sacerdoce Égyptien au cinéma............... 27-47 Borja Antela, Agamenón siempre llama dos veces. Antigüedad, cine y remake.......................... 49-63 Fernando Lillo Redonet, Ancient Rome on the Screen: Spectacle, Heroes, Sex, Violence . . . and a bit of History.................................................................................................................... 65-84 Clelia Martinez Maza, The Classical Spirit of College Fraternities.......................................... 85-103 Antiquity in Literature and Comic Mirella Romero Recio, Eternal Pompeii: a Present Roman City............................................ 107-130 Cristina Rosillo López, La novela histórico-policiaca de inspiración clásica: las mujeres detectives 131-140 Alfonso Alvarez-Ossorio Rivas, Sword and Sorcery, and Something Else… . . . . . . . . . . . . the Ancient World and the Classics in Fantasy Novels............................................................. 141-165 Eduardo Ferrer Albelda, El Jabato: un atípico héroe del Franquismo ambientado . . . . . . . en la Antigüedad.................................................................................................................... 167-184 Rocío Gordillo Hervás, Historical Fiction and Ancient Rome. Colleen McCullough's . . . . "Masters Of Rome" Series...................................................................................................... 185-219 Playing, Living and Experiencing Antiquity K. F. B. Fletcher, Classical Antiquity, Heavy Metal Music, and European Identity................... 223-246 Juan Ramón Carbó García, Living Antiquity. Role-Playing Games with a Setting . . . . . . . . . in Ancient Times.................................................................................................................. 247-263 Davide Antonio Secci, Antiquity in Videogames: Genres and Approaches......................... 265-294 Alberto Pérez Rubio, Tomás Aguilera Durán, Storming the Ivory Tower? Dissemination, Military History, and the Social Role of History...................................................................... 295-318 Javier Gómez Valero, La Antigüedad en los wargames............................................................. 319-340 Modern Uses of Antiquity: Some Reflections as a Mean of Conclusion Antonio Gonzales, Les usages modernes de l'Antiquité ou la mélancolie démocratique : . . . . . quelques réflexions................................................................................................................ 343-359 Abstracts................................................................................................................................. 361-365 Index....................................................................................................................................... 367-397 |
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